Projects

A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z

A

Agrippa Project

An online archive of Agrippa (a book of the dead); Transcriptions Project; UC Santa Barbara; Alan Liu, Paxton Hehmeyer, James Hodge, Kimberly Knight, David Roh, Elizabeth Swanstrom

Agrippa (a book of the dead) is an art book published in 1992; the Agrippa Project is a website developed by researchers at the University of California, Santa Barbara. The Agrippa Project combines digital archives of the book as well as associated materials such as images, a “virtual lightbox” for textual analysis, scholarly essays, and a discussion forum. <http://agrippa.english.ucsb.edu/>.

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Alloy (@MIT)

language; Software Design Group; MIT; Daniel Jackson, Aleksander Milicevic; language and tool for relational models

Alloy is a computer language that is used to describe, explore, and graphically display networks and structures, such as web applications. <http://alloy.mit.edu/alloy/>.

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Apache SVG Project

Apache(tm) Batik SVG Toolkit; Java-based; Scalable Vector Graphics; open-standard language for describing two-dimensional (2D) graphics in XML.

Apache Batik allows applications to use and format Scalable Vector Graphics (SVG) images in a variety of ways. It is a Java-based program. <http://xmlgraphics.apache.org/batik/>.

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Archivematica

open-source; digital preservation; collection of digital objects; uses METS, PREMIS, Dublic Core metadata standards; agile software development methodology; managed by Artefactual Systems; in collaboration with UNESCO Memory of the World’s Subcommittee on Technology, the City of Vancouver Archives, the Museum of Modern Art, the University of Alberta Libraries, the University of British Columbia Library, the Rockefeller Archive Center, the Simon Fraser University Archives and Records Management, Yale University Library

Archivematica is an open-source site that digitally preserves collections of objects for long-term use and access. <https://www.archivematica.org/wiki/Main_Page>.

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ARTstor

digital library; nonprofit resource; digital images; started by The Andrew W. Mellon Foundation in 2001; scholarly resource; architecture; painting; photography; sculpture; decorative arts; design; material culture; visual culture

ARTstor is a teaching and research site and digital library containing over 1.5 million images including paintings, photography, sculptures, architecture, decorative arts, design, material and visual culture. <http://www.artstor.org>.

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Atlas of Historical County Boundaries Project

historical research and reference; project of the William M. Scholl Center for American History and Culture at The Newberry Library in Chicago; maps and data; scope: fifty states and the District of Columbia

The Atlas of Historical County Boundaries Project presents information on the creation of and any subsequent changes in United States counties; information is available as shapefiles for use with geographic information system (GIS) software and as interactive maps. <http://publications.newberry.org/ahcbp/>.

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B

Batik Project

SVG; Java-based; content development; infrastructure; Batik Squiggle browser

Batik allows applications to take images in the Scalable Vector Graphics (SVG) and format, fork, or otherwise manipulate them for other uses. <http://xmlgraphics.apache.org/batik/>.

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C

CIDOC CRM

Conceptual Reference Model; cultural heritage documentation; culmination of over 10 years work by the CIDOC Documentation Standards Working Group and CIDOC CRM SIG; Martin Doerr, chair of CRM Special Interest Group

The CIDOC Conceptual Reference Model (CRM) is a lexicon and a guide for cultural heritage information. It offers the “semantic glue” necessary for cultural heritage documentation published and shared between museums, libraries, and archives. <http://www.cidoc-crm.org/>.

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D

Democracy Island

democratic action; democracy design workshop; civic participation and engagement; virtual space for civic engagement; seeks to build and test the first on-line electronic rulemaking process in a 3D on-line space using the technology behind massively multiplayer games; Jerry Paffendorf with Jana Adelman, Caroline Freilich, Scott Frimmer, Beth Noveck, Deborah Twardowski; sponsors include ICAIR Foundation and Institute for Information Law and Policy, New York Law School

Democracy Island is a website dedicated to presenting and discussing issues of civic participation and social justice. By using an online space to bring together public voices, concerns, and interest groups, it offers a virtual “town hall” space for discussion and advocacy. <http://dotank.nyls.edu/DemocracyIsland.html>. <http://democracyisland.pbworks.com/w/page/17443459/FrontPage>.

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DigiPal

Digital Resource and Database for Palaeography, Manuscript Studies and Diplomatic

King’s College London; medieval handwriting; English manuscripts between 1000 and 1100; multi-modal

A new resource under development at the Department of Digital Humanities at King’s College London (and to be completed by 30 Sep 2014) to study medieval handwriting, especially in eleventh-century England. DigiPal “aims to bring new methods in Digital Humanities to the study of medieval handwriting in its diplomatic and manuscript context by combining digital catalogues, descriptions of handwriting, and images of documents and their constituent letter-forms.” <http://www.digipal.eu/>.

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Discovery Project

2006-2009; ancient Greek philosophy; early modern philosophy and science; 19th and 20th century philosophy; Nietzsche Source; Wittgenstein Source; contemporary philosophers; eContentplus programme; European project

The Discovery Project is a resource for philosophical study and texts. It has two main components: Philosource, which includes multiple digital libraries related to philosophy, and Philospace, which includes applications for personal desktop usage of the site, including access to video, texts, and annotation tools. <http://www.discovery-project.eu/home.html>.

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E

Electronic Literature (Organization) Directory

aka ELD (2.0)

online textual repository; creative/primary and critical/secondary texts; Web 2.0 environment; interdisciplinary; relative permanence; open review; open source

A “collection of literary works, descriptions, and keywords. As the Web evolves, the work of literature co-evolves in ways that need to be named, tagged, and recognized in a Web 2.0 environment. For this purpose, the ELD is designed to bring authors and readers together from a wide a range of imaginative, critical, technological, and linguistic practices. As a repository of works and a critical companion to e-literature, the ELD hosts discussions that are capable of being referenced and revised over years of use.  In this respect, Directory content differs from blogs and wikis in that each entry, once it is approved by a board of editors, is unchanging. The submission of entries and their evaluation is open to anyone, and any entry can be supplemented if a later reader can successfully advance an alternative vision of the work and its context. <http://directory.eliterature.org/>.

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Electronic Record Archive (ERA)

electronic records; digital archive; digital preservation; development began in 1997; digital library technologies; national archives

The Electronic Records Archive is an office of the United States National Archives and Records Administration (NARA) that preserves and makes accessible governmental records. < http://www.archives.gov/era/>.

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Europeana Semantic Elements (ESE)

metadata; cultural heritage objects; Europeana; Dublin Core-based; allows for complex expression of metadata

The Europeana Semantic elements (ESE) is the metadata set used to describe cultural heritage objects in Europeana, a site that provides contextual information about a variety of cultural objects. <http://www.europeana.eu/schemas/ese/>.

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F

Fedora Repository

open source technologies; digital collections; preservation; originally developed by researchers at Cornell University

The Fedora Repository Project (The Flexible Extensible Digital Object Repository Architecture) is an open-source platform for digital preservation. Fedora “defines a set of abstractions for expressing digital objects, asserting relationships among digital objects, and linking “behaviors” (i.e., services) to digital objects.” <http://www.fedora-commons.org/>.

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Fleshmap

creative information visualization project; tactile, visual, and auditory aspects of human sexuality; verbal representation of the body

An artistic “inquiry into human desire, its collective shape and individual expressions.” In a series of studies divided into “Touch,” “Look,” and “Listen,” the project artists “explore the relationship between the body and its visual and verbal representation.” <http://www.fleshmap.com/index.html>.

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Freebase.com

structured data; part of the Semantic Web; open source of information; collaborative; Freebase data may be edited by anyone; openly licensed; graph databased, machine-readable database

Freebase is an open, crowd-sourced database of people, places, and things that offers a platform for using and manipulating the data via the Freebase API. <www.freebase.com>.

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G

Gallica

France; digital library; started in 2008; digital encyclopedia; rare books; access; The Bibliothèque nationale de France, the Syndicat national de l’Edition (French Publishers Association), the Ministry of Culture and Communication and the Centre national du Livre (National Center for the Book)

Digital library that provides access to copyrighted documents, including rare or dificult to access French documents as well as images, sound recordings, music scores, graphic materials, and maps. <http://gallica.bnf.fr/?lang=EN>.

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Goethe’s Faust. A Genetic Edition

genetic edition; visualization; scholarly editions; Faust; Goethe; Professor Anne Bohnenkamp-Renken; Dr Silke Henke; Professor Fotis Jannidis; funded by Deutsche Forschungsgemeinschaft (German Research Foundation)

Digital project to make Goethe’s Faust accessible. Including visualization tools to reconstruct relations between multiple manuscripts, it is intended for both scholarly use and for a general readership. <https://faustedition.uni-wuerzburg.de/dev/project/about>.

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H

Historical Census Browser

University of Virginia Library; information drawn directly from historical volumes of the U.S. Census of Population and Housing; visualization; mapping

Website offers state and country information for census years, including the ability for users to generate interactive maps. <http://mapserver.lib.virginia.edu/>.

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Home of the Underdogs

HotU; abandoneware archive; freeware; gaming; intellectual property; founder Sarinee Achavanuntakul

Home of the Underdogs is an online community that offers access to classic and freeware computer games. HotU is an abandonware site, meaning that it offers games that the original programmers are no longer working on. Sources: <http://web.archive.org/web/20051214144703/http://www.gamespot.com/gamespot/features/pc/abandonware/p2_06.html>.<http://www.escapistmagazine.com/news/view/92363-Home-of-the-Underdogs-is-Back><http://www.hotud.org/>.

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I

J

K

L

M

Mate Project

Linux; desktop environment; Perberos, project founder; Stefano Karapetsas, lead developer; Clement Lefebvre, project management; Steve Zesch, lead developer

Mate, a fork of GNOME 2, offers user-friendly desktops for Linux users. <http://mate-desktop.org>.

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MEDITE

MEDITE is a textual analysis tool used for comparing multiple text versions of a document at the character level. <http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.79.2601>.

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MobyGames

electronic games; data mining

MobyGames is a database of electronic games, including computer, console, and arcade. It uses data-mining to catalog information and document games for historical preservation and allows for crowd-sourced contributions, queries, and ratings. <http://www.mobygames.com/>.

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Muruca

toolsuite; digital library; Pundit; Korbo; Net7

The Muruca semantic digital library toolsuite (http://www.muruca.org/) is a brand created by Net7 (http://www.netseven.it/en) which was originally developed in the EU funded projects Discovery and SemLib. The suite contains tools like Pundit, Korbo and AskThePundit. Can be found among many other products and projects at http://www.netseven.it/en/portfolio/.

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“MUSICI”-Project

Deutsches Historisches Institut in Rom and École Française de Rome; European Musicians; mid-seventeenth to mid-eighteenth century; Venice, Rome, and Naples

A DFG-/ANR-funded database by the German Historcal Institute (Deutsches Historisches Institut) in Rome and the École Française de Rome “collects information on ‘European’ Musicians, whose permanence [sic] in Venice, Rome, or Naples has been proven for the time between 1650 and 1750.” (“The database content is researchable only in Italian.”) <http://www.musici.eu/database>.

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Mystery House Taken Over Project

graphical game; created by Ken and Roberta Williams for On-Line Systems; 2004 commission of New Radio and Performing Arts, Inc., (aka Ether-Ore) for its Turbulence web site. It was made possible with funding from the Andy Warhol Foundation for the Visual Arts.

Mystery House is known for being the first text-and-graphics adventure game. The Mystery House Advance Team is a reverse engineer of the original, and allows for users to modify the original game and create their versions.<http://turbulence.org/Works/mystery/>.

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N

Nite Project

workbench for multi-level/cross-level annotation of natural interactivity data; funded by EU/HLT; coordinated by NISLab; Christoph Lauer; Michael Kipp; Norbert Reithinger; Ralf Engel

Natural Interactivity Tools Engineering (NITE) aims to build a “best practice workbench for multi-level, cross-level and cross-modality annotation, retrieval and exploitation of multi-party natural interactive human-human and human-machine dialogue data” <http://www.dfki.de/nite/>.

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O

P

PDR

Person Data Repository

Berlin-Brandenburg Academy of Sciences and Humanities; scientific biographical information; decentralized system

A “DFG funded project of the Berlin-Brandenburg Academy of Sciences and Humanities. The aim of the project is to arrange a digital infrastructure for scientific biographical information. The system is constructed decentrally, and it is possible for other projects to use it or to adapt it for an institution.” <http://pdr.bbaw.de/english/>.

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Preserving Virtual Worlds Project (PVW1, PVW2)

metadata schema; digital games; interactive fiction; Second Life; Project partners are the University of Illinois at Urbana-Champaign (lead), the University of Maryland, Stanford University, Rochester Institute of Technology and Linden Lab; project coordinator Maeve Reilly;

The Preserving Virtual Worlds project is working toward archiving and preserving digital games and interactive fiction. <http://pvw.illinois.edu/pvw/>.

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Q

R

S

Shelley Godwin Archives

digital archive; Frankenstein; Maryland Institute for Technology in the Humanities; Percy Bysshe Shelley and Mary Shelley

The Shelley-Godwin Archive digitizes and makes accessible to the public early manuscripts including Mary Shelley’s 1818 Frankenstein. <http://shelleygodwinarchive.org/>.

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T

Social Networks and Archival Contexts Project (SNAC)

distributed records intranet; socio-historical contexts; EAC-CPF

“SNAC aims to not only make [distributed] records more easily discovered and accessed but also, and at the same time, build an unprecedented resource that provides access to the socio-historical contexts (which includes people, families, and corporate bodies) in which the records were created. The project uses a recently released Society of American Archivists communication standard,” called EAC-CPF, which “standardizes descriptions of people and groups who are documented in archival records.” <http://socialarchive.iath.virginia.edu>.

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T

TELOTA Initiative

Berlin-Brandenburg Academy of Sciences and Humanities; started in 2001; digital resources; electronic work-environment; open access; public knowledge and access to scholarly works using new technologies

Telota is a project out of the Berlin-Brandenburg Academy of Sciences and Humanities (BBAW) that works towards developing tools for digital research. <http://www.bbaw.de/en/telota>.

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Twittermood

Twitter messages/statuses; real time map; US mood-swings; ANEW

A project that seeks to “[plot] mood of millions of [T]witter messages to create a real time map that visually display[s] the mood-swings of the US.” The raw data is provided via “the [T]witter gardenhose, which is stream containing a significant sample of all public [T]witter statuses.” Only the mood of those tweets which have a “self-reported location” is estimated. “The mood (valence) of each individual tweet is based on the Affective Norms for English Words (ANEW) data set.” The result is presented through circles the size of each “is proportional to the logarithm of the number of tweets recorded at the location at the center of the circle. The color (from blue to yellow) of each circle is a function of the mood at the center, with yellow corresponding moods above average and blue below average. Circles are drawn at locations with at least 5 tweets.” <http://www.twittermood.org>.

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U

V

W

Women Writers Project (WWP)

founded 1988; early women’s writing in English; electronic collection; rare texts; Brown U/Northeastern U; to build an e-collection & research/represent early printed texts in digital form; OpAc (open access); funded by Brown, NEH, Mellon, & Delmas.

The Women Writers Project is a research and publication project that includes a digital archive on rare or less familiar early women’s writing in English. <http://www.wwp.brown.edu/>.

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